Not sure. Unity has sometimes made a bit of script language obsolete and replaced it with new language. Maybe that has to do with UnityExplorer's compatibility issues with that version??
It's actually perfectly fine. Sometimes Windows Firewall or other antiviruses don't trust applications or executables, probably in this case because it doesn't recognize the way Unity compiles builds in Windows. If you haven't already, when the warning appears again, you might have to click something like "more information" before it shows an option to continue running the game.
Huh... strange. I tested them both by downloading them back on my computer (both the old and latest version). Everything ran smoothly and UnityPlayer.dll was in its rightful place. By any chance, how exactly did you extract the package? Did you only extract the .exe file or only some items? Did everything get mixed up with other items in the same folder and you might have deleted what looked like garbage files? Did you even extract the .zip file? Every file in the package counts (except that readme text). Be sure to extract EVERYTHING from the same zip package onto an empty folder (empty at best, to avoid confusion, and respect the pre-existing folder-file hierarchy- if a file is in a folder, it's gotta stay in that folder.). Don't just extract the game's main executable or Data folder. And you can't run a Unity game from the .zip file, many files work together simultaneously to run the game they're part of.
True. The original game is by Micah MGonigal (Basically, Games!, formerly known as mystman12). Didn't really think I needed to show that info on the page considering the fact that this is a reupload of someone else's mod...
Maybe it's a problem with your hardware or something? Try looking at Device Management on your computer or updating some drivers. Maybe it's the videos that are playing on it, there are quite a few silent clips of Baldi's Basics parody songs. I think it worked as fine as any other mod out of the same version on my computer.
No, this is an old decompile using Baldi's Basics Classic 1.3.2. And as much as I'd like to, I currently can't decompile Plus, and I don't think there even exists a Plus decompile. The Baldi 1.3.2 mod menu does work on it, however. And I can't simply make a Plus port with that either.
Because there works the random level generator, and with that you are not allowed to pirate its level generator, plus you'd have to add a new mode to do this and doing code - you'll have to code differently and you don't know what to put down.
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Does the anti-piracy screen play? That's why I haven't played it yet
There's no anti-piracy screen. This is a mod of Baldi's Basics Classic. Anti-piracy only plays in the Kickstarter's pirated versions.
so does that apply to every unityexplorer version in the old version of this mod?
why does unityexplorer not work in the old version?
Not sure. Unity has sometimes made a bit of script language obsolete and replaced it with new language. Maybe that has to do with UnityExplorer's compatibility issues with that version??
i think so. so how can i use unityexplorer in this mod now?
nvm bepinex with unity explorer still works.
I never personally tried UnityExplorer or bepinex on classic Baldi's Basics mods, I've been just using mod menus on whatever was compatible.
i havent seen you upload any mods since a couple of years ago
I'm still working on some. When I feel like it, I'll do some more stuff for upcoming mods.
it says thats the game is not safe
What says that? Windows firewall?
yes
It's actually perfectly fine. Sometimes Windows Firewall or other antiviruses don't trust applications or executables, probably in this case because it doesn't recognize the way Unity compiles builds in Windows. If you haven't already, when the warning appears again, you might have to click something like "more information" before it shows an option to continue running the game.
ok thanks
i can't play the mod everytime i've extracted it, but nothing did work
it only says : missing UnityPlayer.dll
Huh... strange. I tested them both by downloading them back on my computer (both the old and latest version). Everything ran smoothly and UnityPlayer.dll was in its rightful place. By any chance, how exactly did you extract the package? Did you only extract the .exe file or only some items? Did everything get mixed up with other items in the same folder and you might have deleted what looked like garbage files? Did you even extract the .zip file? Every file in the package counts (except that readme text). Be sure to extract EVERYTHING from the same zip package onto an empty folder (empty at best, to avoid confusion, and respect the pre-existing folder-file hierarchy- if a file is in a folder, it's gotta stay in that folder.). Don't just extract the game's main executable or Data folder. And you can't run a Unity game from the .zip file, many files work together simultaneously to run the game they're part of.
Wow! Pretty Impressive! Who was the original Creator of this mod?
True. The original game is by Micah MGonigal (Basically, Games!, formerly known as mystman12). Didn't really think I needed to show that info on the page considering the fact that this is a reupload of someone else's mod...
Can you make android one of this please
Nope, sorry. I don't have any Android porting skills. Anyway, this is just an archive of an old mod from someone else.
The mod is lagging
Maybe it's a problem with your hardware or something? Try looking at Device Management on your computer or updating some drivers. Maybe it's the videos that are playing on it, there are quite a few silent clips of Baldi's Basics parody songs. I think it worked as fine as any other mod out of the same version on my computer.
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Wow this is so cool !!! There are a lot of new stuff !!
Well nothing's actually new, this is an old deleted-then-reuploaded mod from Classic Baldi's Basics.
This is real cool
Is it for baldi's basics plus (If not you should port it to the plus edition)
No, this is an old decompile using Baldi's Basics Classic 1.3.2. And as much as I'd like to, I currently can't decompile Plus, and I don't think there even exists a Plus decompile. The Baldi 1.3.2 mod menu does work on it, however. And I can't simply make a Plus port with that either.
Because there works the random level generator, and with that you are not allowed to pirate its level generator, plus you'd have to add a new mode to do this and doing code - you'll have to code differently and you don't know what to put down.
That's one of the things. Another thing is that I can't code much. I always use tutorials and free Unity store packages.
32 bits?
I didn't find a 32-bit version of the decompile. I also can't test on 32-bits that easily because I only have a 64-bit computer.
Ok
legal!!!!!!!
its amazing!!!!!!!!
Glad you like it!